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3D engine Cocos announced the first domestic support for the Nintendo Switch platform

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Cocos engine official announced that from now on, Cocos Creator for Nintendo Switch version officially open application, Cocos also became the first domestic 3D commercial engine to support the Nintendo Switch platform.

According to the introduction, developers can log in the Nintendo Developer Portal to submit applications, and after Nintendo’s approval, Cocos will contact developers and send the Cocos Creator for Nintendo Switch version to support developers to develop Switch games, or quickly build existing content into Switch versions and send them to the Switch with one click. The platform.

Cocos Creator is a lightweight, efficient, free and open source cross-platform game engine, as well as a real-time 3D content creation platform that not only supports 2D and 3D game development, but also provides a complete set of industry solutions in cutting-edge fields such as HMI, IoT, XR, and virtual dolls.

In June 2021, Cocos Creator version 3.2 officially supports HarmonyOS, becoming the world’s first game engine to support HarmonyOS.

Cocos Creator for Nintendo Switch version application steps
Specific application steps are as follows.

(1) First, please visit the Nintendo development website developer.nintendo.com and register as a Nintendo developer.
(2) After successful login, click the “GETTING STARTED” button.

(3) Find the “Nintendo Switch Middleware” option.

(4) Click on the “Game Engine / Framework” option and scroll down to Cocos and click on it to enter the Cocos sub-page.

(5) On the Cocos sub-page, scroll down and find the profile screen, fill out and submit and wait for Nintendo to review.

(6) After the approval, Nintendo will send the developer’s profile back to Cocos, and we will contact you via the email address you left in the profile and send you the latest version of Cocos Creator for Nintendo Switch.

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