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Sony CEO: Cloud games still face many problems, AI may be deployed for this purpose in the future

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Sony Group CEO Kenichiro Yoshida said in an interview with the British “Financial Times” that the company is still paying attention to the development of cloud games and may use artificial intelligence to improve cloud gaming in the future. gaming experience.

Although competitor Microsoft has invested a lot of money in this field, Yoshida Kenichiro believes that cloud games are still facing problems such as network delays and server costs. He said that at present, most users still use game consoles or gaming computers to play games, rather than streaming games for cloud games.

It is noticed that cloud gaming services such as OnLive and Google’s Stadia have not been successful, but Microsoft’s Game Pass subscription service is growing. Yoshida Kenichiro revealed that Sony may use its artificial intelligence agent Sophy for cloud games in the future, and has used the game’s off-peak hours to train Sophy how to beat human players in the racing game “Gran Turismo”. He declined to comment on the impact of Microsoft’s planned $69 billion acquisition of game publisher Activision Blizzard, saying the deal still needs regulatory approval.

Sony is gearing up for a cloud gaming push in the coming months as it expands its reach from consoles to mobile gaming. Last year, Sony acquired the independent game studio Bungie, which may accelerate Sony’s efforts to provide more live-service games on PlayStation consoles and other platforms.

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