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Moore Thread cooperates with Weiling Times to create PC cloud gaming solutions

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According to the official news of Moore Thread, Moore Thread has now announced in-depth cooperation with real-time cloud rendering solution provider Wei Ling Times and Wei Ling’s silicon-based mainland, and the two parties will jointly create excellent PC cloud games The solution is dedicated to bringing high-definition, smooth and stable cloud gaming experience to the majority of game lovers.

According to reports, at the press conference, Moore Thread, together with Weiling Times and Silicon Continent, brought a real machine demonstration of the “League of Legends” PC cloud game, based on Moore Thread’s MTT S series multi-function GPU products and Weiling Times cloud game PaaS platform, and the high-density server T600 G2 of Silicon Continent, it can provide stable frame rate and high-quality rendering effects for the smooth running of cloud games, and provide users with the same high-quality gaming experience as PC clients.

Silicon Continental’s high-density server T600 G2 is a multi-node rack server optimized for high-density data center applications, enabling the deployment of 6 computing nodes in a standard 6U chassis. It is equipped with a multi-function GPU built by Moore Thread based on the MUSA architecture, which has both computing power and computing efficiency, and can provide powerful acceleration capabilities for cloud rendering, virtualization, and encoding and decoding.

Moore Thread is an integrated circuit high-tech company focusing on GPU chip design. , a comprehensive computing platform for scientific computing and artificial intelligence computing, and establish an ecosystem based on cloud-native GPU computing.

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