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AMD RX 8000 series graphics card preview, more powerful RDNA 4

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AMD released last year based on the RDNA3 architecture RX 7000 series graphics cards, using 5nm process + 6nm process to build, is also the first small chip design graphics cards, the current flagship graphics card RX 7900 XTX country pricing 7999 yuan.

Further, AMD has the next generation of RDNA4 architecture, the official roadmap shows that it will be launched before 2024 when it will be listed under the name RX 8000 series.

Executives like David Wang, AMD’s head of Radeon technology, and Rick Bergman, executive vice president of AMD’s Compute and Graphics Business Unit, recently joined 4Gamer to reveal some of AMD’s GPU strategy, including some secrets about the RDNA 4 graphics architecture.

While we don’t see a next-generation graphics card being released anytime soon, they did use the term “near future,” which suggests that the next-generation GPUs are almost ready to come out. Rick also said that they are currently building GPUs for a variety of platforms, including mobile devices (Exynos 2200), gaming consoles and cars (Tesla), and that they will continue to develop GPUs that will not fail gamers.

In terms of shaders, K.S. Wang said AMD’s current RDNA 3 GPUs have “MDIA,” an indirect gas pedal (Multi-Draw Indirect Accelerator) that can handle MDI at the hardware level.

Compared to the RDNA 2 GPU, RDNA 3 enables the user to get 2.3 times the performance. AMD would like to see more advanced shaders and technologies applied to the RDNA 4 GPU as part of its new GPU programming model.

On the AI side, Qisha Wang says their commitment to the ROCm software suite is now on par with NVIDIA’s CUDA platform.

As for the performance of the gas pedal on the “RDNA 3” GPU, he said that putting an AI gas pedal on a GPU is more of a business decision about what users want and don’t want and that AMD doesn’t want to limit AI gas pedals to upgrades like FSR, XeSS and DLSS. It’s worth noting that AMD is already working on FSR 3 technology.

Allegedly, they don’t want users to pay extra for features they don’t want. He said that FSR can compete well with NVIDIA’s DLSS in terms of anti-aliasing and super-resolution processing without AI-based acceleration, and he fully believes in NVIDIA’s AI strategy, but he still doesn’t think it applies to AMD (at least for now).

According to AMD, AI gas pedals in consumer graphics cards will likely focus more on in-game AI behavior (such as enemy and NPC behavior) rather than making the average gamer pay for creative features they don’t use, as NV does, arguing that its application learning models can make them better and smoother than developers’ standard AI programming models, and developers can use AI gas pedals to provide users with a better gaming experience.

Of course, he acknowledges that AI can be used for image processing, but AI should be responsible for more advanced content processing, such as 3D neural networks. He mentioned that they had already implemented stable GPU proliferation in the Vulkan ML API around the same time as the RX 7900 series was released. It looks like AMD also wants a piece of NVIDIA’s AI market.

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