Valve employee Pierre-Loup Griffais revealed that the company had developed a dedicated VR console, but it was cancelled because the cost was too high. the console may be the successor of Steam Machines, a piece of gaming hardware that failed to be released in 2013.
Griffais said they wanted to launch a VR console alongside the Valve Index VR headset in 2019, but technologies like Proton on Linux weren’t mature enough at the time to support a large number of PC games. Additionally, they don’t have a good desktop/universal system solution that would allow users to buy the console at high-end PC prices.
Griffais also said that their work on the hardware was just a PC case and a motherboard, which means that the console did not yet have specific specifications and configurations, which meant that the project was terminated very early.
Griffais later worked on the Steam Deck, a successful product that combined all of Valve’s previous hardware efforts. The Steam Deck is a portable handheld game console based on Linux that can run most Steam games.
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