Steam Deck has been recognized by the market after its launch, not only due to its excellent hardware performance but more importantly, its supporting and relatively complete software system. A complete software system is inseparable from the support of the open source community, such as the Mesa graphics driver, Vulkan API, and Valve’s own Proton compatibility layer, all of which rely on the unremitting efforts of open source developers.
In a recent interview with foreign technology media The Verge, Steam Deck designer Pierre-Loup Griffais mentioned that Valve has paid fees to more than 100 open source developers to ensure the smoothness of various functions of Steam Deck run.
Griffais said that one of Valve’s goals in recruiting a large number of open source developers is to “coordinate all these projects” and promote the rapid development of Linux games from the overall architecture. Valve hopes to use its technical and financial clout to twist the power of open source into one place, making Linux an alternative platform for gaming on Windows PCs.