Valve officially released the OLED version of the Steam Deck game handheld console today. In an interview with IGN media, Valve designer Lawrence Yang said that native dual-boot support has always been a “priority” option, but it was previously focused on developing the OLED version of Steam Deck, so it was delayed.
Note: Many players have been looking forward to Valve providing native dual-boot support, which allows the Steam Deck handheld console to run SteamOS and Microsoft Windows systems at the same time, making it easier to access Game Pass, Cloud and some Microsoft game services.
Yang promised users that native dual-boot support is always the “first priority”. After the OLED version of Steam Deck is released, more focus will be placed on this feature and it will be provided to players as soon as possible.
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