Marvel’s Spider-Man 2 is one of the most anticipated games this year. Earlier today the official emphasized that “thanks to the SSD speed of the PS5 game console, the game can achieve “Sensorless character switching”, and the official also announced the technical details of the game’s graphics.
It is reported that in an interview with IGN, technical director Mike Fitzgerald confirmed that “Marvel’s Spider-Man 2” will support 30, 40 and 60 frames per second frame rates, and is compatible with a variable refresh rate (VRR) displays and 120 Hz.
The game dynamically adjusts resolution based on player preference and uses the TAA anti-aliasing solution for better graphics.
▲Image source IGN
In addition, unlike the previous “Marvel’s Spider-Man: Miles Morales” and “Marvel’s Spider-Man HD Remastered Edition”, the ray tracing mode of “Marvel’s Spider-Man 2” has become standard, in performance mode and In image quality mode, the game will enable ray tracing options.
▲ When the first-generation game’s ray tracing is turned on and off, you can see that the second-generation game can bring more realistic effects under “standard ray tracing”
The regular version of the game “Marvel’s Spider-Man 2” is priced at HK$568 (note: currently about 528 yuan), and the deluxe version is priced at 628 Hong Kong dollars (currently about RMB i584).
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