Shuji Utsumi, Sega’s co-chief operating officer, said that the company’s “Super Game” project announced in May 2021 will cover multiple “AAA games across Sega’s comprehensive technical range” and “break through tradition” “Game Framework”, development is progressing steadily.
In its annual roundup released on Wednesday, Sega raised the stakes for the project’s first game, which is still scheduled to be released in the next few years.
Sega President Yukio Sugino said: “The entertainment content business has set a long-term goal to become the world’s leading content provider. In order to achieve this goal and take the business to the next level, we are conducting research and development activities with the goal of becoming the world’s leading content provider by March 2026.” Launching a ‘super game’ ahead of our fiscal year in March, a major game that is expanding globally.”
Shuji Utsumi added: “We have also made steady progress in the development of the ‘super games’ we seek to create in the medium and long term. As the name suggests, the concept of a ‘super game’ is a game that is far above ordinary games. This includes the development of a game, and build an overall worldview that involves the entire game ecosystem, including not only players, but also the anchors who live-stream the game and their audiences.”
In November 2021, Sega said it would consider investing up to 100 billion yen over the next five years to realize its super game ambitions.
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