There are less than two months before the “Resident Evil 4 remake” will meet with players.
Because the original game not only had an excellent design, in the bio-chemical series and the game industry, has a pivotal position, therefore, compared to Cap com’s first two attempts, “Resident Evil 4 remake” has a deeper meaning for players, but also undoubtedly attracted more attention and expectations.
Yesterday, the foreign media Game Informer broke some new content, revealing a lot of progress and changes about the remake.
First of all, some QTE loops will be removed. Although in the demo released by Capcom, players can quickly button to break free after being grabbed by enemies, but some transitions that rely solely on QTE will be erased. For example, in the original pre-production, players need to operate according to to avoid the boulder crushing, now such a somewhat outdated link will no longer exist.
In terms of equipment, Capcom confirmed that many new weapons will be added, such as a crossbow, in addition to being suitable for assassination, can also be used to launch explosives, while some classic weapons will also be slightly changed, such as the player began to carry a pistol, initially there will be no laser sight line, these auxiliary props were placed in the late game to obtain.
Changing weapons will be easier and faster
Like “Resident Evil 2 Remake”, the knife becomes a consumable, you can bring a lot of them for emergencies, the knife can also be strengthened to enhance the damage and durability, the official said that only the knife throughout the game is still feasible, eager to challenge the high play can be a try.
In addition to players having new toys, there will also be brand-new enemies on the scene. For example, the game will appear a kind of berserk villager with a giant hammer, wearing a bull’s head, its attacks can cause huge damage to the player, very difficult.
Several of the game’s NPCs have also changed. The merchant, an important presence in the original game, has a more diverse range of services in the remake.
Traders are said to have become more talkative
In addition to buying, selling and enhancing, players can now also exchange treasures with merchants to obtain enhanced items, special weapons and more, and even take on side missions here.
In addition, many side missions are scattered in the scene, waiting for players to discover. In the various missions, there are similar to hunting hidden BOSS-like gameplay, players need to carefully explore special paths to find and defeat the special small BOSS.
Another key character in this game — Ashley, in addition to a more vivid voice and image, many of the mechanics surrounding her will undergo significant changes.
Ashley will no longer have a blood bar, injuries will slowly heal themselves, and players can also be considered to save some herbs, but determining how many more times she can “take a beating”, has become a new problem for players.
In order to make the rescue operation and Ashley’s emotions, and behavior more realistic, Ashley can no longer hide alone, although the player can let Ashley away from themselves to avoid injury in combat, out of fear of not wanting to be alone, she will still follow you from a distance.
Let Ashley hide, and then Lyon clear the field of play does not work
But accordingly, Ashley will have more opportunities to help players. For example, players in the exploration will encounter some special puzzles, you need to work with Ashley to complete, Capcom said they hope to make Ashley more like a player’s partner, rather than a burden.
Overall, the remake of the game according to the habits of the new generation of players, made a lot of changes, but according to the evaluation of the trial, Capcom also strive to maximize the restoration of the old version of the game, so that new and old players can feel pleased, very worth looking forward to.