Meta Quest 3 headset will be officially launched next week, the device has many amazing new features, but some of the best new features will have to wait until the end of this year or later to launch.
For starters, the headset has a unique upper body tracking feature that no other standalone headset on the market currently offers. The feature tracks the user’s arms and torso without an external camera, which improves immersion, makes avatars more natural, and creates new gameplay mechanics. Upper body tracking and AI-generated legs will be available to developers in December.
The device’s mixed reality capabilities have also been greatly improved, but it will be missing one important feature at launch: dynamic occlusion. The absence of this feature can result in digital objects (such as a virtual pet) not being able to be obscured by physical objects, people, or the user’s own hands, thus ruining their realism. A depth API that enables dynamic occlusion will be available later this year.
There’s also a feature called “Augments,” which permanently anchors users to interactive mixed reality objects in your physical space (like a picture frame on the wall) that won’t even be available until 2024.
Of course, there are probably more features in development that we don’t know about yet, and Meta Quest 3 is only going to get better.
Meta Quest 2 has also received a number of important feature updates over the years, with features like gesture tracking, PC VR streaming, Oculus Move, social Horizon Home, and perspective apps.
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