The development documents of the “Halo: Infinite” game have recently flowed out on the Internet, showing the progress of the game development of the studio 343 Industries, and which studios have been outsourced to which content.
Specifically, the document focuses on creating cinematic narrative cutscenes and is positioned as a guide for developers using 343.
The guide details the cutscene creation process, how 343 split the work with other studios, and more. More detailed documentation can be found here.
It was previously reported that “Halo” did not appear in this presentation, and Xbox helm Phil Spencer explained in the latest interview that he was unwilling to force 343 Industries’ studio Developers, without adequate preparation, to share their long-term vision.