According to CDPROJEKTRED news, “Cyberpunk 2077” and “Shadows of the Past” 2.01 update is now available on PC, PlayStation 5 and Xbox Series X|S platforms. The update fixes the most common issues encountered by players and improves overall performance on all platforms, especially in Dogtown.
The Cyberpunk 2077 and Shadows of the Past 2.01 updates are as follows:
Shadows of the Past Exclusive
A Day in the Life of a Recruit
The blue dialog option to repeat the company person origin when talking to Paco now no longer jams progress.
Dog Eat Dog.
Fixed an issue where multiple triggers and the first meeting with Paragon could earn multiple Relic points.
Judgment Day
Fixed an issue where V would get stuck in a wall or on the roof after casting Execution on Kurt Hansen.
Mobile Fire
Fixed an issue where all traffic would disappear after completing a mission.
Fixed an issue where triggering a fight in the garage in certain scenarios would cause multiple disruptions to the flow of the mission.
All the Right Answers
Fixed an issue where the door to Bill's Hot Dog Stand was closing.
Until the Mansion Collapses
Fixed an issue where players were unable to scan the neural network system.
Multiple fixes to equipment in the bunker.
Farther Than Far
Fixed an issue that caused the door to the shuttle to not open.
Buying a Fix
Fixed an issue where V would stay connected to the sniper spot after repeatedly switching lenses at the end of an overworld, thus jamming mission progress.
Reid now wears a party costume during conversations with the Paragon.
Other Fixes
Resolved an issue where phone calls necessary to advance certain main storylines would start late.
Multiple visual fixes to animations, lighting, scenes, special effects, and other content.
PC and console performance improvements, especially in the Dogtown area.
Quests and open-world
Advanced Animals
Distortion effects will now not stay on screen after talking to Johnny at the end of a mission and selecting a specific dialog option.
Dead Town
Fixed an issue where missions would get stuck at the objective "Defeat Nash and his men" if reading an archive saved during a battle before the 2.0 update.
Commissions: Breaking News
Fixed an issue where Ted Fox's car would not spawn.
Fixed an issue where the commission would not trigger when approaching the mission area.
Commission: Farewell Party
Fixed an issue where vehicles were spawning underground, making it impossible to get in the car with Flavio.
Commission: It is the LORD who rewards, and it is the LORD who collects
Fixed an issue where Military Tech SUVs were spawning underground.
Opinion Leader
Fixed an issue where leaving a mission before it is completed would jam the clue scan, preventing many missions from advancing.
Fixed an issue where the Bartemus Collective website would not display in some cases.
Dark Dreams
Fixed an issue where healing and radio icons disappeared from the HUD after a car chase with Takemura.
Heavenly Wonders
Fixed an issue where quests would not activate if you approached the quest site before the 2.0 update.
Stealing Goods
Fixed an issue where Jack would not appear in front of the afterlife.
Fixed an issue where V would fall through the floor to his death when traveling to the 42nd floor in an elevator at low frame rates.
Prophet’s Song
Fixed an issue where completing a mission would cause the police system to ignore V's crimes.
Prosthetic Doctor
Fixed an issue where the player would enter the driver's seat from the passenger seat and Jack would return to the ramen stand and refuse to drive to the Prosthetic Doctor's clinic.
Other Fixes
Fixed an issue where NCPD Police Channel cases remained in an uncompleted state after picking up the necessary containers