AMD launched a new data indicator called System Lag in the latest preview driver.
Simply put, this is a metric specifically designed to measure the delay between frames generated by the game engine and frames rendered by the graphics card, similar to NVIDIA’s PC Latency (PCL).
It is worth mentioning that this feature is only available for graphics cards that support Anti-Lag +, which currently only includes Radeon RX 7000 series and RDNA3 core graphics.
With this feature, users can gain a deeper understanding of how AMD Anti-Lag+ can enhance their gaming experience, and this technology will be launched simultaneously with FSR3.
AMD said that with Radeon Anti-Lag+ technology, games can achieve application frame alignment from the code layer, resulting in better frame synchronization, lower latency and a better gaming experience.
▲ NVIDIA’s explanation of system latency
Note: AMD’s Anti-Lag+ is only available for some games, and these games must use the DirectX12 API to implement the system delay function to display data. Games supported by AMD Radeon Anti-Lag+ include:
Apex Legends
Overwatch 2
dying light 2
Shadow of the Tomb Raider
Rise of the Tomb Raider
Resident Evil 4
Ghost Line: Tokyo
fortnite
The Last of Us: Part 1
Star Wars Jedi: Survivors
Resident Evil 3
Borderlands 3
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